Zero laser at new game.
authorGwyn Ciesla <limburgher@gmail.com>
Mon, 12 Nov 2012 12:28:12 +0000 (06:28 -0600)
committerGwyn Ciesla <limburgher@gmail.com>
Mon, 12 Nov 2012 12:28:12 +0000 (06:28 -0600)
main.cpp

index 83e819d..b1e326d 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -1554,6 +1554,8 @@ int main(int argc, char *argv[]){
       level = 1;
       //Drop shields
       shieldup = 0;
+      //Zero laser
+      laser = 0;
       //Reactivate pods
       for(int podloop = 0; podloop<podmax; podloop++){
         if(pods[podloop].active==0){