//Smart bomb
smartbombs = 3;
//regen landers
- int landerlimit = 0;
+ int landerlimit = 4;
for(int landerloop = 0; landerloop<landerlimit; landerloop++){
if(landers[landerloop].active==0){
landers[landerloop] = lander_init(landers[landerloop]);
};
};
//regen crawlers
- int crawlerlimit = 0;
+ int crawlerlimit = 2;
for(int crawlerloop = 0; crawlerloop<crawlerlimit; crawlerloop++){
if(crawlers[crawlerloop].active==0){
crawlers[crawlerloop] = crawler_init(crawlers[crawlerloop]);
for(int poweruploop = 0; poweruploop<4; poweruploop++){
powerups[poweruploop].active = 0;
};
+ //Deactivate crazies
+ for(int crazyloop = 0; crazyloop<landermax; crazyloop++){
+ crazies[crazyloop].active = 0;
+ };
//Deactivate bosses
for(int bossloop = 0; bossloop<6; bossloop++){
bosses[bossloop].active = 0;
};
-
+ score = 0;
+ newgame = 0;
};
//lander pod grab logic
if(smartbombs<=3){smartbombs++;};
//regen landers
int landerlimit = 0;
- if(level<=4){landerlimit=8;};
+ if(level<=4){landerlimit=4;};
if(level>4&&level<=12){landerlimit=6;};
if(level>12&&level<=16){landerlimit=8;};
if(level>16&&level<=20){landerlimit=10;};