Made forward-viewable area more sensible
authorlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Mon, 27 Nov 2006 19:31:40 +0000 (19:31 +0000)
committerlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Mon, 27 Nov 2006 19:31:40 +0000 (19:31 +0000)
git-svn-id: svn+ssh://svn/var/repos/curfender@538 bc5cbbab-a4ec-0310-bb52-ff3d296db539

main.cpp

index 2eb8eb1..3a69892 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -104,10 +104,10 @@ game_object process_direction(game_object object, int input){
 
 int draw_object(game_object object, int drawlocation){
   if(object.number==1){
-    if((object.y-drawlocation<5) and (object.direction==4)){
+    if((object.y-drawlocation<30) and (object.direction==4)){
       drawlocation=drawlocation-object.speed;
     };
-    if((object.y-drawlocation>70) and (object.direction==6)){
+    if((object.y-drawlocation>45) and (object.direction==6)){
       drawlocation=drawlocation+object.speed;
     };
   };