-game_object age_bullet(game_object);
\ No newline at end of file
+game_object age_bullet(game_object);
-int check_collision(game_object, game_object);
\ No newline at end of file
+int check_collision(game_object, game_object);
-game_object gravitize(game_object);
\ No newline at end of file
+game_object gravitize(game_object);
-game_object object_out(game_object);
\ No newline at end of file
+game_object object_out(game_object);
-void radar_plot(game_object, int);
\ No newline at end of file
+void radar_plot(game_object, int);