Cleanup up boom display.
authorlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Tue, 10 Jul 2007 18:23:08 +0000 (18:23 +0000)
committerlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Tue, 10 Jul 2007 18:23:08 +0000 (18:23 +0000)
git-svn-id: svn+ssh://svn/var/repos/curfender@655 bc5cbbab-a4ec-0310-bb52-ff3d296db539

main.cpp

index b563c15..83d8e8e 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -584,6 +584,8 @@ void boom_object(game_object boomstuff, game_object object){
            for(int iterations=0;iterations<=loop;iterations++){
              drawlocation = draw_object(boomstuff, drawlocation);
            };
+           //get the cursor out of the way
+           mvprintw(23,79,"-");
            refresh();
          };
        };