Fixed "never get triple shot" bug.
authorlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Fri, 29 May 2009 19:49:34 +0000 (19:49 +0000)
committerlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Fri, 29 May 2009 19:49:34 +0000 (19:49 +0000)
git-svn-id: svn+ssh://svn/var/repos/curfender@814 bc5cbbab-a4ec-0310-bb52-ff3d296db539

main.cpp

index e0e80cd..53ffd85 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -671,7 +671,7 @@ game_object powerup_init(game_object powerup, game_object object){
   
   int fodder = rand()%1000;
 
-  if(fodder>=8000){
+  if(fodder>=800){
     strcpy (powerup.line0, "T");
   };
   if(fodder>=600&&fodder<800){