Zero triple shot on new game.
authorGwyn Ciesla <limburgher@gmail.com>
Mon, 12 Nov 2012 12:34:41 +0000 (06:34 -0600)
committerGwyn Ciesla <limburgher@gmail.com>
Mon, 12 Nov 2012 12:34:41 +0000 (06:34 -0600)
main.cpp

index b1e326d..08381bc 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -1556,6 +1556,8 @@ int main(int argc, char *argv[]){
       shieldup = 0;
       //Zero laser
       laser = 0;
+      //Zero triple shot
+      tripshot = 0;
       //Reactivate pods
       for(int podloop = 0; podloop<podmax; podloop++){
         if(pods[podloop].active==0){