SHAPE_B,
SHAPE_SHIP,
SHAPE_CALIMERO,
- SHAPE_O_O,
+ SHAPE_BIRD,
SHAPE_FURRY_NOSY,
SHAPE_UFO,
SHAPE_NO,
}
}
+#define AVATAR_CYCLE 3
+static int avatar_cycle = AVATAR_CYCLE;
+
static void
anim_redraw(void)
{
}
/* Avatar */
- /* XXX */
ch = avatar.c;
- if (use_attributes)
- ch |= A_REVERSE;
- (void)mvaddch(avatar.y, avatar.x, ch);
+ if (--avatar_cycle == 0) {
+ avatar_cycle = AVATAR_CYCLE;
+ ch = ' ';
+ }
+ if (ch != ' ') {
+ if (use_attributes)
+ ch |= A_REVERSE;
+ (void)mvaddch(avatar.y, avatar.x, ch);
+ }
(void)doupdate();
}