Nosound?
authorlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Fri, 29 May 2009 15:18:35 +0000 (15:18 +0000)
committerlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Fri, 29 May 2009 15:18:35 +0000 (15:18 +0000)
git-svn-id: svn+ssh://svn/var/repos/curfender@812 bc5cbbab-a4ec-0310-bb52-ff3d296db539

main.cpp

index 4c532e7..5d2c22c 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -763,10 +763,12 @@ game_object pod_chase(game_object lander, game_object pod){
   return lander;
 }
 
-int main(){
+int main(int argc, char *argv[]){
 
   //Initialize world
  
+  if(argc==2&&argv[1]=="--nosound"){ sound=0; };
   srand(time(NULL));
 
   level = 1;