Landers don't fire while chasing.
authorlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Mon, 29 Jan 2007 14:54:24 +0000 (14:54 +0000)
committerlimb <limb@bc5cbbab-a4ec-0310-bb52-ff3d296db539>
Mon, 29 Jan 2007 14:54:24 +0000 (14:54 +0000)
git-svn-id: svn+ssh://svn/var/repos/curfender@622 bc5cbbab-a4ec-0310-bb52-ff3d296db539

CHANGELOG
main.cpp

index ae98f6b..d644b42 100644 (file)
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,3 +1,4 @@
+Landers don't fire while chasing pods.
 Implemented triple shot.  Needs powerup to activate.
 Implemented shields. Replenished by level-up.
 Implemented Smartbombs. Replenished by level-up.
index aada099..6896275 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -1274,7 +1274,7 @@ int main(){
 
     // Lander shots
     for(int landerloop = 0; landerloop<landermax; landerloop++){
-      if(landers[landerloop].active==1){
+      if(landers[landerloop].active==1&&landers[landerloop].chase<=0){
        if(rand()%1000>500){
          // lander shoot
          for(int landershotloop = 0; landershotloop<landershotmax; landershotloop++){