- Fix a bug where the torp radius sent to the client was not always the
authorMatthew Mondor <mmondor@pulsar-zone.net>
Mon, 14 Jul 2014 08:26:31 +0000 (08:26 +0000)
committerMatthew Mondor <mmondor@pulsar-zone.net>
Mon, 14 Jul 2014 08:26:31 +0000 (08:26 +0000)
commit561444d73142965ff5ffc0a04fb755a40b30461f
tree930a1d783550c1b40bb2d68d974e3e4eb8fac843
parent6d816a01be69386b738e4d3382c6cabd192df2a4
- Fix a bug where the torp radius sent to the client was not always the
  one for the ship type
- Implemented torpedo collisions, but only one torpedo is destroyed for now
mmsoftware/mystic_ships/server/src/packets.c
mmsoftware/mystic_ships/server/src/torp.c