From: limb Date: Fri, 29 May 2009 16:23:48 +0000 (+0000) Subject: Working nosound flag X-Git-Tag: 1.01~39 X-Git-Url: http://git.pulsar-zone.net/?a=commitdiff_plain;h=1c643971cbbd28edb56357c94b8ad9cb7370e5c8;p=curblaster.git Working nosound flag git-svn-id: svn+ssh://svn/var/repos/curfender@813 bc5cbbab-a4ec-0310-bb52-ff3d296db539 --- diff --git a/main.cpp b/main.cpp index 5d2c22c..e0e80cd 100644 --- a/main.cpp +++ b/main.cpp @@ -766,8 +766,8 @@ game_object pod_chase(game_object lander, game_object pod){ int main(int argc, char *argv[]){ //Initialize world - - if(argc==2&&argv[1]=="--nosound"){ sound=0; }; + + if(argc==2&&strcmp(argv[1], "--nosound")==0){ sound = 0; }; srand(time(NULL)); @@ -1260,7 +1260,7 @@ int main(int argc, char *argv[]){ struct stat datatest; - if(env_tty == NULL){ + if(env_tty == NULL && sound == 1){ SDL_Init(SDL_INIT_AUDIO);